It was perfectly quiet and peaceful, and Lucifer didn't even have any traces of his regular migraine. Even Asmodeus and Beel had joined in, with Asmodeus gently humming to himself as he painted his nails and Beelzebub happily munching on a snack as he enjoyed the sight of his family getting along. Belphie had been passed out on the couch when he arrived and was still laying there with an impressive puddle of drool collecting near his mouth. For once, Satan had willingly joined him and was sitting by the fireplace, thumbing through a book on the human world. Lucifer was lounging in the living room with a cursed record playing softly in the background. Summary: Leviathan's world is flipped upside down when MC tells him there is a game that basically allows him to be the Lord of Shadows in real life!! He demands that his brothers join him as MC introduces them all to the chaotic shit show that is Dungeons & Dragons.įor once, it was a peaceful day in the House of Lamentation. I certainly had fun with this and I hope you like it!*** However, you didn't specify which board game and as I am a huge nerd I decided to take some creative liberties and combine this with another idea I've been meaning to write which is: MC introducing the demon bros to Dungeons and Dragons. A death kiss can maintain multiple grapples and drink blood from multiple opponents as a swift action, but can make attack rolls with only four of its bites at a time. A death kiss deals an additional 1 point of Con damage per extra set of jaws past the first attached. When it uses a single bite, it suffers a -10 penalty to its CMB check made to grab, which is reduced by 2 for every additional bite that is attached to that foe, but the death kiss does not gain the grappled condition. Multigrab (Ex) A death kiss can grapple an opponent with one or more bites instead of using its full body. Manufactured weapons with the reach property do not endanger their wielders in this way. Lightning Blood (Ex) A creature that injures a death kiss with a piercing or slashing weapon takes 1d10 points of electricity damage. Skills Escape Artist +22, Fly +28, Perception +21, Stealth +18 Str 18, Dex 15, Con 19, Int 10, Wis 13, Cha 10īase Atk +12 CMB +17 (+21 grapple) CMD 35 (cannot be tripped)įeats Blind-fight, Combat Reflexes, Defensive Combat Training, Flyby Attack, Improved Initiative, Iron Will, Lightning Reflexes, Lunge, Power Attack Special Attacks blood drain (1d4 Con), grab (Huge), multigrab Init +6 Senses blindsense 60 ft., darkvision 120 ft., Perception +21ĪC 23, touch 12, flat-footed 20 (-1 size, +2 Dex, +11 natural, +1 dodge)
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